feat: add some item context menu options

This commit is contained in:
Anna 2022-01-10 00:31:27 -05:00
parent e21ce6aa12
commit 9faa18cf7d
Signed by: anna
GPG Key ID: 0B391D8F06FCD9E0
3 changed files with 175 additions and 50 deletions

View File

@ -32,6 +32,12 @@ internal unsafe class GameFunctions : IDisposable {
internal const string FriendRequestBool = "40 53 48 83 EC 20 48 8B D9 48 8B 49 10 48 8B 01 FF 90 ?? ?? ?? ?? 48 8B 48 48";
internal const string AgentContextYesNo = "E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8B CB E8 ?? ?? ?? ?? 84 C0 74 3A";
internal const string InviteToNoviceNetwork = "E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8B CB E8 ?? ?? ?? ?? 45 33 C9";
internal const string TryOn = "E8 ?? ?? ?? ?? EB 35 BA";
internal const string LinkItem = "E8 ?? ?? ?? ?? EB 7B 49 8B 06";
internal const string ItemComparisonThing = "E8 ?? ?? ?? ?? 8B 6E 20";
internal const string ItemComparison = "E8 ?? ?? ?? ?? EB 3F 83 F8 FE";
}
private delegate byte ChatLogRefreshDelegate(IntPtr log, ushort eventId, AtkValue* value);
@ -50,6 +56,14 @@ internal unsafe class GameFunctions : IDisposable {
internal delegate void ChatActivatedEventDelegate(string? input);
private delegate byte TryOnDelegate(uint unknownCanEquip, uint itemBaseId, ulong stainColor, uint itemGlamourId, byte unknownByte);
private delegate IntPtr LinkItemDelegate(AgentInterface* agentChatLog, uint itemId);
private delegate IntPtr ItemComparisonDelegate(IntPtr a1, ushort a2, uint itemId, byte a4);
internal const int HqItemOffset = 1_000_000;
private Plugin Plugin { get; }
private Hook<ChatLogRefreshDelegate>? ChatLogRefreshHook { get; }
private Hook<ChangeChannelNameDelegate>? ChangeChannelNameHook { get; }
@ -66,6 +80,11 @@ internal unsafe class GameFunctions : IDisposable {
private readonly InviteToNoviceNetworkDelegate? _inviteToNoviceNetwork;
private readonly TryOnDelegate? _tryOn;
private readonly LinkItemDelegate? _linkItem;
private readonly delegate* unmanaged<AgentInterface*, uint, IntPtr> _itemComparisonThing;
private readonly ItemComparisonDelegate? _itemComparison;
internal event ChatActivatedEventDelegate? ChatActivated;
internal (InputChannel channel, List<Chunk> name) ChatChannel { get; private set; }
@ -115,6 +134,22 @@ internal unsafe class GameFunctions : IDisposable {
this._inviteToNoviceNetwork = Marshal.GetDelegateForFunctionPointer<InviteToNoviceNetworkDelegate>(nnPtr);
}
if (this.Plugin.SigScanner.TryScanText(Signatures.TryOn, out var tryOnPtr)) {
this._tryOn = Marshal.GetDelegateForFunctionPointer<TryOnDelegate>(tryOnPtr);
}
if (this.Plugin.SigScanner.TryScanText(Signatures.LinkItem, out var linkPtr)) {
this._linkItem = Marshal.GetDelegateForFunctionPointer<LinkItemDelegate>(linkPtr);
}
if (this.Plugin.SigScanner.TryScanText(Signatures.ItemComparisonThing, out var comparisonThingPtr)) {
this._itemComparisonThing = (delegate* unmanaged<AgentInterface*, uint, IntPtr>) comparisonThingPtr;
}
if (this.Plugin.SigScanner.TryScanText(Signatures.ItemComparison, out var comparisonPtr)) {
this._itemComparison = Marshal.GetDelegateForFunctionPointer<ItemComparisonDelegate>(comparisonPtr);
}
this.Plugin.ClientState.Login += this.Login;
this.Login(null, null);
}
@ -378,4 +413,27 @@ internal unsafe class GameFunctions : IDisposable {
return ret;
}
internal void TryOn(uint itemId, byte stainId) {
this._tryOn?.Invoke(0xFF, itemId, stainId, 0, 0);
}
internal void LinkItem(uint itemId) {
var agent = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.ChatLog);
this._linkItem?.Invoke(agent, itemId);
}
internal void OpenItemComparison(uint itemId) {
if (this._itemComparisonThing == null || this._itemComparison == null) {
return;
}
var agent = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.ChatLog);
var a1 = this._itemComparisonThing(agent, 152);
if (a1 == IntPtr.Zero) {
return;
}
this._itemComparison(a1, 0x4D, itemId, 0);
}
}

View File

@ -16,7 +16,7 @@ internal sealed class PayloadHandler {
private PluginUi Ui { get; }
private ChatLog Log { get; }
private HashSet<PlayerPayload> Popups { get; set; } = new();
private HashSet<Payload> PopupPayloads { get; set; } = new();
private bool _handleTooltips;
private uint _hoveredItem;
@ -29,23 +29,7 @@ internal sealed class PayloadHandler {
}
internal void Draw() {
var newPopups = new HashSet<PlayerPayload>();
foreach (var player in this.Popups) {
var id = PopupId(player);
if (!ImGui.BeginPopup(id)) {
continue;
}
newPopups.Add(player);
ImGui.PushID(id);
this.DrawPlayerPopup(player);
ImGui.PopID();
ImGui.EndPopup();
}
this.Popups = newPopups;
this.DrawPopups();
if (this._handleTooltips && ++this._hoverCounter - this._lastHoverCounter > 1) {
this.Ui.Plugin.Functions.CloseItemTooltip();
@ -55,6 +39,39 @@ internal sealed class PayloadHandler {
}
}
private void DrawPopups() {
var newPopups = new HashSet<Payload>();
foreach (var payload in this.PopupPayloads) {
var id = PopupId(payload);
if (id == null) {
continue;
}
if (!ImGui.BeginPopup(id)) {
continue;
}
newPopups.Add(payload);
ImGui.PushID(id);
switch (payload) {
case PlayerPayload player: {
this.DrawPlayerPopup(player);
break;
}
case ItemPayload item: {
this.DrawItemPopup(item);
break;
}
}
ImGui.PopID();
ImGui.EndPopup();
}
this.PopupPayloads = newPopups;
}
internal void Click(Chunk chunk, Payload payload, ImGuiMouseButton button) {
switch (button) {
case ImGuiMouseButton.Left:
@ -189,14 +206,50 @@ internal sealed class PayloadHandler {
private void RightClickPayload(Payload payload) {
switch (payload) {
case PlayerPayload player: {
this.Popups.Add(player);
ImGui.OpenPopup(PopupId(player));
case PlayerPayload:
case ItemPayload: {
this.PopupPayloads.Add(payload);
ImGui.OpenPopup(PopupId(payload));
break;
}
}
}
private void DrawItemPopup(ItemPayload item) {
if (this.Ui.Plugin.TextureCache.GetItem(item.Item) is { } icon) {
InlineIcon(icon);
}
var name = item.Item.Name.ToDalamudString();
if (item.IsHQ) {
// hq symbol
name.Payloads.Add(new TextPayload(" "));
}
this.Log.DrawChunks(ChunkUtil.ToChunks(name, null).ToList(), false);
ImGui.Separator();
var realItemId = (uint) (item.ItemId + (item.IsHQ ? GameFunctions.HqItemOffset : 0));
if (item.Item.EquipSlotCategory.Row != 0) {
if (ImGui.Selectable("Try On")) {
this.Ui.Plugin.Functions.TryOn(realItemId, 0);
}
if (ImGui.Selectable("Item Comparison")) {
this.Ui.Plugin.Functions.OpenItemComparison(realItemId);
}
}
if (ImGui.Selectable("Link")) {
this.Ui.Plugin.Functions.LinkItem(realItemId);
}
if (ImGui.Selectable("Copy Item Name")) {
ImGui.SetClipboardText(name.TextValue);
}
}
private void DrawPlayerPopup(PlayerPayload player) {
var name = player.PlayerName;
if (player.World.IsPublic) {
@ -206,26 +259,28 @@ internal sealed class PayloadHandler {
ImGui.TextUnformatted(name);
ImGui.Separator();
if (player.World.IsPublic && ImGui.Selectable("Send Tell")) {
this.Log.Chat = $"/tell {player.PlayerName}@{player.World.Name} ";
this.Log.Activate = true;
}
if (player.World.IsPublic) {
if (ImGui.Selectable("Send Tell")) {
this.Log.Chat = $"/tell {player.PlayerName}@{player.World.Name} ";
this.Log.Activate = true;
}
if (player.World.IsPublic && ImGui.Selectable("Invite to Party")) {
// FIXME: don't show if player is in your party or if you're in their party
// FIXME: don't show if in party and not leader
this.Ui.Plugin.Functions.InviteToParty(player.PlayerName, (ushort) player.World.RowId);
}
if (ImGui.Selectable("Invite to Party")) {
// FIXME: don't show if player is in your party or if you're in their party
// FIXME: don't show if in party and not leader
this.Ui.Plugin.Functions.InviteToParty(player.PlayerName, (ushort) player.World.RowId);
}
if (player.World.IsPublic && ImGui.Selectable("Send Friend Request")) {
// FIXME: this shows window, clicking yes doesn't work
// FIXME: only show if not already friend
this.Ui.Plugin.Functions.SendFriendRequest(player.PlayerName, (ushort) player.World.RowId);
}
if (ImGui.Selectable("Send Friend Request")) {
// FIXME: this shows window, clicking yes doesn't work
// FIXME: only show if not already friend
this.Ui.Plugin.Functions.SendFriendRequest(player.PlayerName, (ushort) player.World.RowId);
}
if (player.World.IsPublic && ImGui.Selectable("Invite to Novice Network")) {
// FIXME: only show if character is mentor and target is sprout/returner
this.Ui.Plugin.Functions.InviteToNoviceNetwork(player.PlayerName, (ushort) player.World.RowId);
if (ImGui.Selectable("Invite to Novice Network")) {
// FIXME: only show if character is mentor and target is sprout/returner
this.Ui.Plugin.Functions.InviteToNoviceNetwork(player.PlayerName, (ushort) player.World.RowId);
}
}
if (ImGui.Selectable("Target") && this.FindCharacterForPayload(player) is { } obj) {
@ -261,7 +316,9 @@ internal sealed class PayloadHandler {
return null;
}
private static string PopupId(PlayerPayload player) {
return $"###player-{player.PlayerName}@{player.World}";
}
private static string? PopupId(Payload payload) => payload switch {
PlayerPayload player => $"###player-{player.PlayerName}@{player.World}",
ItemPayload item => $"###item-{item.ItemId}{item.IsHQ}",
_ => null,
};
}

View File

@ -191,11 +191,11 @@ internal sealed class ChatLog : IUiComponent {
}
if (message.Sender.Count > 0) {
this.DrawChunks(message.Sender, this.PayloadHandler);
this.DrawChunks(message.Sender, true, this.PayloadHandler);
ImGui.SameLine();
}
this.DrawChunks(message.Content, this.PayloadHandler);
this.DrawChunks(message.Content, true, this.PayloadHandler);
// drawnHeight += ImGui.GetCursorPosY() - lastPos;
// lastPos = ImGui.GetCursorPosY();
@ -354,17 +354,22 @@ internal sealed class ChatLog : IUiComponent {
return 0;
}
internal void DrawChunks(IReadOnlyList<Chunk> chunks, PayloadHandler? handler = null) {
for (var i = 0; i < chunks.Count; i++) {
this.DrawChunk(chunks[i], handler);
internal void DrawChunks(IReadOnlyList<Chunk> chunks, bool wrap = true, PayloadHandler? handler = null) {
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, Vector2.Zero);
try {
for (var i = 0; i < chunks.Count; i++) {
this.DrawChunk(chunks[i], wrap, handler);
if (i < chunks.Count - 1) {
ImGui.SameLine();
if (i < chunks.Count - 1) {
ImGui.SameLine();
}
}
} finally {
ImGui.PopStyleVar();
}
}
private void DrawChunk(Chunk chunk, PayloadHandler? handler = null) {
private void DrawChunk(Chunk chunk, bool wrap = true, PayloadHandler? handler = null) {
if (chunk is IconChunk icon && this._fontIcon != null) {
var bounds = IconUtil.GetBounds((byte) icon.Icon);
if (bounds != null) {
@ -414,7 +419,12 @@ internal sealed class ChatLog : IUiComponent {
}
}
ImGuiUtil.WrapText(content, chunk, handler);
if (wrap) {
ImGuiUtil.WrapText(content, chunk, handler);
} else {
ImGui.TextUnformatted(content);
ImGuiUtil.PostPayload(chunk, handler);
}
if (text.Italic && this.Ui.ItalicFont.HasValue) {
ImGui.PopFont();