refactor: switch to Siggingway

This commit is contained in:
Anna 2022-01-11 15:26:34 -05:00
parent c780d8d6f7
commit 798b089462
Signed by: anna
GPG Key ID: 0B391D8F06FCD9E0
3 changed files with 28 additions and 67 deletions

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@ -48,6 +48,7 @@
<ItemGroup>
<PackageReference Include="JetBrains.Annotations" Version="2021.3.0"/>
<PackageReference Include="Siggingway" Version="1.0.1"/>
<PackageReference Include="XivCommon" Version="4.0.0"/>
</ItemGroup>

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@ -1,5 +1,4 @@
using System.Runtime.InteropServices;
using System.Text;
using System.Text;
using ChatTwo.Code;
using ChatTwo.Util;
using Dalamud.Game.Text.SeStringHandling;
@ -13,6 +12,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
using FFXIVClientStructs.FFXIV.Client.UI.Shell;
using FFXIVClientStructs.FFXIV.Component.GUI;
using Siggingway;
namespace ChatTwo;
@ -22,17 +22,8 @@ internal unsafe class GameFunctions : IDisposable {
internal const string ChangeChannelName = "E8 ?? ?? ?? ?? BA ?? ?? ?? ?? 48 8D 4D B0 48 8B F8 E8 ?? ?? ?? ?? 41 8B D6";
internal const string CurrentChatEntryOffset = "8B 77 ?? 8D 46 01 89 47 14 81 FE ?? ?? ?? ?? 72 03 FF 47";
internal const string AgentContextYesNo = "E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8B CB E8 ?? ?? ?? ?? 84 C0 74 3A";
}
private delegate byte ChatLogRefreshDelegate(IntPtr log, ushort eventId, AtkValue* value);
private delegate IntPtr ChangeChannelNameDelegate(IntPtr agent);
private delegate IntPtr AgentContextYesNoDelegate(AgentInterface* context, uint a2, byte* playerName, ushort playerWorld, uint a5, byte a6);
internal delegate void ChatActivatedEventDelegate(string? input);
#region Functions
[Signature("E8 ?? ?? ?? ?? 0F B7 44 37 ??")]
@ -68,16 +59,33 @@ internal unsafe class GameFunctions : IDisposable {
[Signature("E8 ?? ?? ?? ?? EB 45 45 33 C9")]
private readonly delegate* unmanaged<void*, uint, byte, void> _searchForItem;
[Signature("E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8B CB E8 ?? ?? ?? ?? 84 C0 74 3A")]
private readonly delegate* unmanaged<AgentInterface*, uint, byte*, ushort, uint, byte, void> _agentContextYesNo;
#endregion
#region Hooks
private delegate byte ChatLogRefreshDelegate(IntPtr log, ushort eventId, AtkValue* value);
private delegate IntPtr ChangeChannelNameDelegate(IntPtr agent);
[Signature(Signatures.ChatLogRefresh, DetourName = nameof(ChatLogRefreshDetour))]
private Hook<ChatLogRefreshDelegate>? ChatLogRefreshHook { get; init; }
[Signature(Signatures.ChangeChannelName, DetourName = nameof(ChangeChannelNameDetour))]
private Hook<ChangeChannelNameDelegate>? ChangeChannelNameHook { get; init; }
#endregion
[Signature(Signatures.CurrentChatEntryOffset, Offset = 2)]
private readonly byte? _currentChatEntryOffset;
internal const int HqItemOffset = 1_000_000;
private Plugin Plugin { get; }
private Hook<ChatLogRefreshDelegate>? ChatLogRefreshHook { get; }
private Hook<ChangeChannelNameDelegate>? ChangeChannelNameHook { get; }
private readonly int? _currentChatEntryOffset;
private readonly AgentContextYesNoDelegate? _agentContextYesNo;
internal delegate void ChatActivatedEventDelegate(string? input);
internal event ChatActivatedEventDelegate? ChatActivated;
@ -86,25 +94,10 @@ internal unsafe class GameFunctions : IDisposable {
internal GameFunctions(Plugin plugin) {
this.Plugin = plugin;
this.Plugin.SigScanner.ScanFunctions(this);
Siggingway.Siggingway.Initialise(this.Plugin.SigScanner, this);
if (this.Plugin.SigScanner.TryScanText(Signatures.ChatLogRefresh, out var chatLogPtr)) {
this.ChatLogRefreshHook = new Hook<ChatLogRefreshDelegate>(chatLogPtr, this.ChatLogRefreshDetour);
this.ChatLogRefreshHook.Enable();
}
if (this.Plugin.SigScanner.TryScanText(Signatures.ChangeChannelName, out var channelNamePtr)) {
this.ChangeChannelNameHook = new Hook<ChangeChannelNameDelegate>(channelNamePtr, this.ChangeChannelNameDetour);
this.ChangeChannelNameHook.Enable();
}
if (this.Plugin.SigScanner.TryScanText(Signatures.CurrentChatEntryOffset, out var entryOffsetPtr)) {
this._currentChatEntryOffset = *(byte*) (entryOffsetPtr + 2);
}
if (this.Plugin.SigScanner.TryScanText(Signatures.AgentContextYesNo, out var sendFriendRequestPtr)) {
this._agentContextYesNo = Marshal.GetDelegateForFunctionPointer<AgentContextYesNoDelegate>(sendFriendRequestPtr);
}
this.ChatLogRefreshHook?.Enable();
this.ChangeChannelNameHook?.Enable();
this.Plugin.ClientState.Login += this.Login;
this.Login(null, null);
@ -170,7 +163,7 @@ internal unsafe class GameFunctions : IDisposable {
}
var agent = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.Context);
var a6 = this._friendRequestBool(agent);
var a6 = this._friendRequestBool(agent) == 0 ? (byte) 1 : (byte) 0;
fixed (byte* namePtr = name.ToTerminatedBytes()) {
// 6.05: 20DA57

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@ -1,33 +0,0 @@
using System.Reflection;
using Dalamud.Game;
using Dalamud.Logging;
using JetBrains.Annotations;
namespace ChatTwo.Util;
internal static class SigFinder {
internal static void ScanFunctions(this SigScanner scanner, object self) {
var selfType = self.GetType();
var funcs = selfType.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
.Select(field => (field, field.GetCustomAttribute<SignatureAttribute>()))
.Where(tuple => tuple.Item2 != null);
foreach (var (field, attr) in funcs) {
if (!scanner.TryScanText(attr!.Signature, out var ptr)) {
PluginLog.LogWarning($"Could not find signature for {selfType.Name}.{field.Name}: {attr.Signature}");
continue;
}
field.SetValue(self, ptr);
}
}
}
[AttributeUsage(AttributeTargets.Field)]
[MeansImplicitUse(ImplicitUseKindFlags.Assign, ImplicitUseTargetFlags.Itself)]
internal class SignatureAttribute : Attribute {
internal readonly string Signature;
internal SignatureAttribute(string signature) {
this.Signature = signature;
}
}