using Dalamud.Data; using Dalamud.Game.ClientState; using Dalamud.Game.Command; using Dalamud.Game.Gui; using Dalamud.Game.Gui.PartyFinder; using Dalamud.Game.Text.SeStringHandling; using Dalamud.IoC; using Dalamud.Plugin; using XivCommon; namespace BetterPartyFinder { // ReSharper disable once ClassNeverInstantiated.Global public class Plugin : IDalamudPlugin { public string Name => "Better Party Finder"; [PluginService] internal DalamudPluginInterface Interface { get; init; } = null!; [PluginService] internal ChatGui ChatGui { get; init; } = null!; [PluginService] internal ClientState ClientState { get; init; } = null!; [PluginService] internal CommandManager CommandManager { get; init; } = null!; [PluginService] internal DataManager DataManager { get; init; } = null!; [PluginService] internal GameGui GameGui { get; init; } = null!; [PluginService] internal PartyFinderGui PartyFinderGui { get; init; } = null!; [PluginService] internal SeStringManager SeStringManager { get; init; } = null!; internal Configuration Config { get; } private Filter Filter { get; } internal PluginUi Ui { get; } private Commands Commands { get; } internal XivCommonBase Common { get; } private JoinHandler JoinHandler { get; } public Plugin() { this.Config = Configuration.Load(this) ?? new Configuration(); this.Config.Initialise(this); this.Common = new XivCommonBase(Hooks.PartyFinder); this.Filter = new Filter(this); this.JoinHandler = new JoinHandler(this); this.Ui = new PluginUi(this); this.Commands = new Commands(this); // start task to determine maximum item level (based on max chestpiece) Util.CalculateMaxItemLevel(this.DataManager); } public void Dispose() { this.Commands.Dispose(); this.Ui.Dispose(); this.JoinHandler.Dispose(); this.Filter.Dispose(); this.Common.Dispose(); } } }