fix: refresh correct category on preset change
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039b3f2431
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0fb0e1f1c6
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@ -7,7 +7,7 @@ namespace BetterPartyFinder {
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public class GameFunctions : IDisposable {
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#region Request PF Listings
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private delegate byte RequestPartyFinderListingsDelegate(IntPtr agent, short zero);
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private delegate byte RequestPartyFinderListingsDelegate(IntPtr agent, byte categoryIdx);
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private readonly RequestPartyFinderListingsDelegate _requestPartyFinderListings;
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private readonly Hook<RequestPartyFinderListingsDelegate> _requestPfListingsHook;
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@ -32,7 +32,7 @@ namespace BetterPartyFinder {
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public GameFunctions(Plugin plugin) {
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this.Plugin = plugin;
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var requestPfPtr = this.Plugin.Interface.TargetModuleScanner.ScanText("E8 ?? ?? ?? ?? 80 BB ?? ?? ?? ?? ?? 74 2B");
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var requestPfPtr = this.Plugin.Interface.TargetModuleScanner.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 40 0F 10 81 ?? ?? ?? ??");
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var listingPtr = this.Plugin.Interface.TargetModuleScanner.ScanText("40 53 41 57 48 83 EC 28 48 8B D9");
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this._requestPartyFinderListings = Marshal.GetDelegateForFunctionPointer<RequestPartyFinderListingsDelegate>(requestPfPtr);
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@ -48,12 +48,15 @@ namespace BetterPartyFinder {
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this._handlePacketHook.Dispose();
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}
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private byte OnRequestPartyFinderListings(IntPtr agent, short zero) {
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private byte OnRequestPartyFinderListings(IntPtr agent, byte categoryIdx) {
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this.PartyFinderAgent = agent;
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return this._requestPfListingsHook.Original(agent, zero);
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return this._requestPfListingsHook.Original(agent, categoryIdx);
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}
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public void RequestPartyFinderListings() {
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// Updated 5.41
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const int categoryOffset = 10_655;
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if (this.PartyFinderAgent == IntPtr.Zero) {
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return;
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}
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@ -63,7 +66,8 @@ namespace BetterPartyFinder {
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return;
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}
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this._requestPartyFinderListings(this.PartyFinderAgent, 0);
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var categoryIdx = Marshal.ReadByte(this.PartyFinderAgent + categoryOffset);
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this._requestPartyFinderListings(this.PartyFinderAgent, categoryIdx);
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}
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