146 lines
4.6 KiB
C#
146 lines
4.6 KiB
C#
using System;
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using System.Linq;
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using System.Net;
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using System.Threading.Channels;
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using System.Threading.Tasks;
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using Dalamud.Plugin;
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using MessagePack;
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using WebSocketSharp;
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using XIVChatCommon.Message.Relay;
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namespace XIVChatPlugin {
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public class Relay : IDisposable {
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#if DEBUG
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private const string RelayUrl = "ws://localhost:14555/";
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#else
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private const string RelayUrl = "wss://relay.xiv.chat/";
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#endif
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private Plugin Plugin { get; }
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private WebSocket Connection { get; }
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private bool Running { get; set; }
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private Channel<IToRelay> ToRelay { get; } = Channel.CreateUnbounded<IToRelay>();
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internal Relay(Plugin plugin) {
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this.Plugin = plugin;
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this.Connection = new WebSocket(RelayUrl) {
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SslConfiguration = {
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EnabledSslProtocols = System.Security.Authentication.SslProtocols.Tls12,
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},
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};
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PluginLog.Log($"using {RelayUrl}");
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this.Connection.OnOpen += this.OnOpen;
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this.Connection.OnMessage += this.OnMessage;
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this.Connection.OnClose += this.OnClose;
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this.Connection.OnError += this.OnError;
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}
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public void Dispose() {
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((IDisposable) this.Connection).Dispose();
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}
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internal void Start() {
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if (this.Plugin.Config.RelayAuth == null) {
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return;
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}
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this.Running = true;
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this.Connection.ConnectAsync();
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PluginLog.Log("ran connect");
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}
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internal void ResendPublicKey() {
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var keys = this.Plugin.Config.KeyPair;
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if (keys == null) {
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return;
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}
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var pk = keys.PublicKey.ToHexString();
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this.Connection.Send(pk);
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}
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private void OnOpen(object sender, EventArgs e) {
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PluginLog.Log("onopen");
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var auth = this.Plugin.Config.RelayAuth;
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if (auth == null) {
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PluginLog.Log("auth null");
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return;
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}
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var keys = this.Plugin.Config.KeyPair;
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if (keys == null) {
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PluginLog.Log("keys null");
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return;
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}
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PluginLog.Log("making registration message");
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var message = new RelayRegister {
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AuthToken = auth,
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PublicKey = keys.PublicKey,
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};
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PluginLog.Log("serialising");
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var bytes = MessagePackSerializer.Serialize((IToRelay) message);
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PluginLog.Log("sending");
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this.Connection.Send(bytes);
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PluginLog.Log("sent registration");
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Task.Run(async () => {
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while (this.Running) {
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var message = await this.ToRelay.Reader.ReadAsync();
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var bytes = MessagePackSerializer.Serialize(message);
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this.Connection.Send(bytes);
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}
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});
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}
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private void OnMessage(object sender, MessageEventArgs e) {
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PluginLog.Log(e.RawData.ToHexString());
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var message = MessagePackSerializer.Deserialize<IFromRelay>(e.RawData);
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switch (message) {
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case RelaySuccess success:
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if (!success.Success) {
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this.Plugin.StopRelay();
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}
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break;
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case RelayNewClient newClient:
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IPAddress.TryParse(newClient.Address, out var remote);
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var client = new RelayConnected(
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newClient.PublicKey.ToArray(),
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remote,
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this.ToRelay.Writer,
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Channel.CreateUnbounded<byte[]>()
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);
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this.Plugin.Server.SpawnClientTask(client, false);
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break;
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case RelayedMessage relayed:
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var relayedClient = this.Plugin.Server.Clients.Values
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.Where(client => client is RelayConnected)
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.Cast<RelayConnected>()
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.FirstOrDefault(client => client.PublicKey.SequenceEqual(relayed.PublicKey));
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relayedClient?.FromRelayWriter.WriteAsync(relayed.Message.ToArray()).AsTask().Wait();
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break;
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}
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}
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private void OnClose(object sender, CloseEventArgs e) {
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// TODO ?
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}
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private void OnError(object sender, ErrorEventArgs e) {
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PluginLog.LogError(e.Exception, e.Message);
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// TODO ?
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}
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}
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}
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