107 lines
4.8 KiB
C#
107 lines
4.8 KiB
C#
using Dalamud.Game.Command;
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using Dalamud.Hooking;
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using Dalamud.Plugin;
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using System;
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using System.IO;
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using System.Reflection;
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namespace XIVChatPlugin {
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public class Plugin : IDalamudPlugin {
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private bool disposedValue;
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public string Name => "XIVChat";
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internal string Location { get; private set; } = Assembly.GetExecutingAssembly().Location;
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[System.Diagnostics.CodeAnalysis.SuppressMessage("CodeQuality", "IDE0051:Remove unused private members", Justification = "LivePluginLoader")]
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private void SetLocation(string path) {
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this.Location = path;
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}
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public DalamudPluginInterface Interface { get; private set; }
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public Configuration Config { get; private set; }
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public PluginUI Ui { get; private set; }
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public Server Server { get; private set; }
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public GameFunctions Functions { get; private set; }
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private delegate byte ChatChannelChangeDelegate(IntPtr a1, uint channel);
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private Hook<ChatChannelChangeDelegate> chatChannelChangeHook;
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public void Initialize(DalamudPluginInterface pluginInterface) {
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this.Interface = pluginInterface ?? throw new ArgumentNullException(nameof(pluginInterface), "DalamudPluginInterface cannot be null");
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// load libsodium.so from debug location if in debug mode
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#if DEBUG
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string path = Environment.GetEnvironmentVariable("PATH");
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string newPath = Path.GetDirectoryName(this.Location);
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Environment.SetEnvironmentVariable("PATH", $"{path};{newPath}");
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#endif
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this.Config = (Configuration)this.Interface.GetPluginConfig() ?? new Configuration();
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this.Config.Initialise(this);
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this.Functions = new GameFunctions(this);
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var funcPtr = this.Interface.TargetModuleScanner.ScanText("40 55 48 8D 6C 24 ?? 48 81 EC A0 00 00 00 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 45 ?? 48 8B 0D ?? ?? ?? ?? 33 C0 48 83 C1 10 89 45 ?? C7 45 ?? 01 00 00 00");
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if (funcPtr == IntPtr.Zero) {
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PluginLog.LogError("Could not sig chat channel change function");
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} else {
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this.chatChannelChangeHook = new Hook<ChatChannelChangeDelegate>(funcPtr, new ChatChannelChangeDelegate(this.ChangeChatChannelDetour));
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this.chatChannelChangeHook.Enable();
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}
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this.Ui = new PluginUI(this);
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this.Server = new Server(this);
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this.Server.Spawn();
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this.Interface.UiBuilder.OnBuildUi += this.Ui.Draw;
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this.Interface.UiBuilder.OnOpenConfigUi += this.Ui.OpenSettings;
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this.Interface.Framework.OnUpdateEvent += this.Server.OnFrameworkUpdate;
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this.Interface.Framework.Gui.Chat.OnChatMessage += this.Server.OnChat;
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this.Interface.ClientState.OnLogin += this.Server.OnLogIn;
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this.Interface.ClientState.OnLogout += this.Server.OnLogOut;
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this.Interface.ClientState.TerritoryChanged += this.Server.OnTerritoryChange;
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this.Interface.CommandManager.AddHandler("/xivchat", new CommandInfo(this.OnCommand) {
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HelpMessage = "Opens the config for the XIVChat plugin",
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});
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}
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private byte ChangeChatChannelDetour(IntPtr a1, uint channel) {
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// a1 + 0xfd0 is the chat channel byte (including for when clicking on shout)
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this.Server.OnChatChannelChange(channel);
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return this.chatChannelChangeHook.Original(a1, channel);
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}
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private void OnCommand(string command, string args) {
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this.Ui.OpenSettings(null, null);
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}
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protected virtual void Dispose(bool disposing) {
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if (!this.disposedValue) {
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if (disposing) {
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this.Server.Dispose();
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this.Interface.UiBuilder.OnBuildUi -= this.Ui.Draw;
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this.Interface.UiBuilder.OnOpenConfigUi -= this.Ui.OpenSettings;
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this.Interface.Framework.OnUpdateEvent -= this.Server.OnFrameworkUpdate;
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this.Interface.Framework.Gui.Chat.OnChatMessage -= this.Server.OnChat;
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this.Interface.ClientState.OnLogin -= this.Server.OnLogIn;
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this.Interface.ClientState.OnLogout -= this.Server.OnLogOut;
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this.Interface.ClientState.TerritoryChanged -= this.Server.OnTerritoryChange;
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this.Interface.CommandManager.RemoveHandler("/xivchat");
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this.chatChannelChangeHook?.Dispose();
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}
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this.disposedValue = true;
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}
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}
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public void Dispose() {
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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this.Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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