XIVChat/XIVChatPlugin/GameFunctions.cs

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using Dalamud.Hooking;
using Lumina.Excel.GeneratedSheets;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
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using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using XIVChatCommon.Message;
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namespace XIVChatPlugin {
public class GameFunctions : IDisposable {
private readonly Plugin plugin;
private delegate IntPtr GetUIModuleDelegate(IntPtr basePtr);
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private delegate void EasierProcessChatBoxDelegate(IntPtr uiModule, IntPtr message, IntPtr unused, byte a4);
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private delegate byte RequestFriendListDelegate(IntPtr manager);
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private delegate int FormatFriendListNameDelegate(long a1, long a2, long a3, int a4, IntPtr data, long a6);
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private delegate IntPtr OnReceiveFriendListChunkDelegate(IntPtr a1, IntPtr data);
private delegate IntPtr GetColourInfoDelegate(IntPtr handler, uint lookupResult);
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private readonly Hook<RequestFriendListDelegate> friendListHook;
private readonly Hook<FormatFriendListNameDelegate> formatHook;
private readonly Hook<OnReceiveFriendListChunkDelegate> receiveChunkHook;
private readonly GetUIModuleDelegate getUiModule;
private readonly EasierProcessChatBoxDelegate easierProcessChatBox;
private readonly GetColourInfoDelegate getColourInfo;
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private readonly IntPtr uiModulePtr;
private readonly IntPtr colourHandler;
private readonly IntPtr colourLookup;
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private IntPtr friendListManager = IntPtr.Zero;
public bool RequestingFriendList { get; private set; }
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private readonly List<Player> friends = new List<Player>();
public delegate void ReceiveFriendListHandler(List<Player> friends);
public event ReceiveFriendListHandler? ReceiveFriendList;
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public GameFunctions(Plugin plugin) {
this.plugin = plugin ?? throw new ArgumentNullException(nameof(plugin), "Plugin cannot be null");
var getUiModulePtr = this.plugin.Interface.TargetModuleScanner.ScanText("E8 ?? ?? ?? ?? 48 83 7F ?? 00 48 8B F0");
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var easierProcessChatBoxPtr = this.plugin.Interface.TargetModuleScanner.ScanText("48 89 5C 24 ?? 57 48 83 EC 20 48 8B FA 48 8B D9 45 84 C9");
var friendListPtr = this.plugin.Interface.TargetModuleScanner.ScanText("40 53 48 81 EC 80 0F 00 00 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 48 8B D9 48 8B 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 85 C0 0F 84 ?? ?? ?? ?? 44 0F B6 43 ?? 33 C9");
var formatPtr = this.plugin.Interface.TargetModuleScanner.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 41 56 48 83 EC 30 48 8B 6C 24 ??");
var recvChunkPtr = this.plugin.Interface.TargetModuleScanner.ScanText("48 89 5C 24 ?? 56 48 83 EC 20 48 8B 0D ?? ?? ?? ?? 48 8B F2");
var getColourPtr = this.plugin.Interface.TargetModuleScanner.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 8B F2 48 8D B9 ?? ?? ?? ??");
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this.uiModulePtr = this.plugin.Interface.TargetModuleScanner.GetStaticAddressFromSig("48 8B 0D ?? ?? ?? ?? 48 8D 54 24 ?? 48 83 C1 10 E8 ?? ?? ?? ??");
this.colourHandler = this.plugin.Interface.TargetModuleScanner.GetStaticAddressFromSig("48 8B 05 ?? ?? ?? ?? 48 8B A8 ?? ?? ?? ?? 48 85 ED 0F 84 ?? ?? ?? ??");
this.colourLookup = this.plugin.Interface.TargetModuleScanner.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? 8B 14 ?? 85 D2 7E ?? 48 8B 0D ?? ?? ?? ?? 48 83 C1 10 E8 ?? ?? ?? ?? 8B 70 ?? 41 8D 4D ??");
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this.getUiModule = Marshal.GetDelegateForFunctionPointer<GetUIModuleDelegate>(getUiModulePtr);
this.easierProcessChatBox = Marshal.GetDelegateForFunctionPointer<EasierProcessChatBoxDelegate>(easierProcessChatBoxPtr);
this.getColourInfo = Marshal.GetDelegateForFunctionPointer<GetColourInfoDelegate>(getColourPtr);
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this.friendListHook = new Hook<RequestFriendListDelegate>(friendListPtr, new RequestFriendListDelegate(this.OnRequestFriendList));
this.formatHook = new Hook<FormatFriendListNameDelegate>(formatPtr, new FormatFriendListNameDelegate(this.OnFormatFriendList));
this.receiveChunkHook = new Hook<OnReceiveFriendListChunkDelegate>(recvChunkPtr, new OnReceiveFriendListChunkDelegate(this.OnReceiveFriendList));
this.friendListHook.Enable();
this.formatHook.Enable();
this.receiveChunkHook.Enable();
}
// This function looks up a channel's user-defined colour.
//
// If this function would ever return 0, it returns null instead.
public uint? GetChannelColour(ChatCode channel) {
// Colours are retrieved by looking up their code in a lookup table. Some codes share a colour, so they're lumped into a parent code here.
// Only codes >= 10 (say) have configurable colours.
// After getting the lookup value for the code, it is passed into a function with a handler which returns a pointer.
// This pointer + 32 is the RGB value. This functions returns RGBA with A always max.
var parent = channel.Parent();
switch (parent) {
case ChatType.Debug:
case ChatType.Urgent:
case ChatType.Notice:
return channel.DefaultColour();
}
var lookupResult = (uint)Marshal.ReadInt32(this.colourLookup, (int)parent * 4);
var info = this.getColourInfo(Marshal.ReadIntPtr(this.colourHandler) + 16, lookupResult);
var rgb = (uint)Marshal.ReadInt32(info, 32) & 0xFFFFFF;
if (rgb == 0) {
return null;
}
return 0xFF | (rgb << 8);
}
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public void ProcessChatBox(string message) {
IntPtr uiModule = this.getUiModule(Marshal.ReadIntPtr(this.uiModulePtr));
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if (uiModule == IntPtr.Zero) {
throw new ApplicationException("uiModule was null");
}
using var payload = new ChatPayload(message);
IntPtr mem1 = Marshal.AllocHGlobal(400);
Marshal.StructureToPtr(payload, mem1, false);
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this.easierProcessChatBox(uiModule, mem1, IntPtr.Zero, 0);
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Marshal.FreeHGlobal(mem1);
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}
public bool RequestFriendList() {
if (this.friendListManager == IntPtr.Zero) {
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return false;
}
this.RequestingFriendList = true;
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this.friendListHook.Original(this.friendListManager);
return true;
}
private byte OnRequestFriendList(IntPtr manager) {
this.friendListManager = manager;
return this.friendListHook.Original(manager);
}
private int OnFormatFriendList(long a1, long a2, long a3, int a4, IntPtr data, long a6) {
// have to call this first to populate cross-world info
var ret = this.formatHook.Original(a1, a2, a3, a4, data, a6);
if (!this.RequestingFriendList) {
return ret;
}
var entry = Marshal.PtrToStructure<FriendListEntryRaw>(data);
string? jobName = null;
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if (entry.job > 0) {
jobName = this.plugin.Interface.Data.GetExcelSheet<ClassJob>().GetRow(entry.job)?.Name;
}
var player = new Player {
Name = entry.Name(),
FreeCompany = entry.FreeCompany(),
Status = entry.flags,
CurrentWorld = entry.currentWorldId,
CurrentWorldName = this.plugin.Interface.Data.GetExcelSheet<World>().GetRow(entry.currentWorldId)?.Name,
HomeWorld = entry.homeWorldId,
HomeWorldName = this.plugin.Interface.Data.GetExcelSheet<World>().GetRow(entry.homeWorldId)?.Name,
Territory = entry.territoryId,
TerritoryName = this.plugin.Interface.Data.GetExcelSheet<TerritoryType>().GetRow(entry.territoryId)?.PlaceName?.Value?.Name,
Job = entry.job,
JobName = jobName,
GrandCompany = entry.grandCompany,
GrandCompanyName = this.plugin.Interface.Data.GetExcelSheet<GrandCompany>().GetRow(entry.grandCompany)?.Name,
Languages = entry.langsEnabled,
MainLanguage = entry.mainLanguage,
};
this.friends.Add(player);
return ret;
}
private IntPtr OnReceiveFriendList(IntPtr a1, IntPtr data) {
var ret = this.receiveChunkHook.Original(a1, data);
// + 0xc
// 1 = party
// 2 = friends
// 3 = linkshell
// doesn't run (though same memory gets updated) for cwl or blacklist
// + 0x8 is current number of results returned or 0 when end of list
if (!this.RequestingFriendList) {
goto Return;
}
if (Marshal.ReadByte(data + 0xc) != 2 || Marshal.ReadInt16(data + 0x8) != 0) {
goto Return;
}
this.ReceiveFriendList?.Invoke(this.friends);
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this.friends.Clear();
this.RequestingFriendList = false;
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Return:
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return ret;
}
public void Dispose() {
this.friendListHook.Dispose();
this.formatHook.Dispose();
this.receiveChunkHook.Dispose();
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}
}
[StructLayout(LayoutKind.Explicit)]
[SuppressMessage("ReSharper", "PrivateFieldCanBeConvertedToLocalVariable")]
readonly struct ChatPayload : IDisposable {
[FieldOffset(0)] readonly IntPtr textPtr;
[FieldOffset(16)] readonly ulong textLen;
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[FieldOffset(8)] readonly ulong unk1;
[FieldOffset(24)] readonly ulong unk2;
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internal ChatPayload(string text) {
byte[] stringBytes = Encoding.UTF8.GetBytes(text);
this.textPtr = Marshal.AllocHGlobal(stringBytes.Length + 30);
Marshal.Copy(stringBytes, 0, this.textPtr, stringBytes.Length);
Marshal.WriteByte(this.textPtr + stringBytes.Length, 0);
this.textLen = (ulong)(stringBytes.Length + 1);
this.unk1 = 64;
this.unk2 = 0;
}
public void Dispose() {
Marshal.FreeHGlobal(this.textPtr);
}
}
[StructLayout(LayoutKind.Sequential)]
struct FriendListEntryRaw {
readonly ulong unk1;
internal readonly ulong flags;
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readonly uint unk2;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
readonly byte[] unk3;
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internal readonly ushort currentWorldId;
internal readonly ushort homeWorldId;
internal readonly ushort territoryId;
internal readonly byte grandCompany;
internal readonly byte mainLanguage;
internal readonly byte langsEnabled;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
readonly byte[] unk4;
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internal readonly byte job;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
readonly byte[] name;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 5)]
readonly byte[] fc;
private static string? HandleString(IEnumerable<byte> bytes) {
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byte[] nonNull = bytes.TakeWhile(b => b != 0).ToArray();
return nonNull.Length == 0 ? null : Encoding.UTF8.GetString(nonNull);
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}
public string? Name() => HandleString(this.name);
public string? FreeCompany() => HandleString(this.fc);
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}
}